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  1. Cocos2d-x - World's #1 Open-Source Game Development Platform

    Cocos2d-x is an open-source game framework written in C++, with a thin platform dependent layer. It is widely used to build games, apps and other cross platform GUI based interactive …

  2. Cocos2d-x - Mature, lightweight, open cross-platform solution

    Since 2011, Cocos2d-x has provided users with an open-source, stable, and easy-to-customize cross-platform game solution. The engine provides three programming language interfaces: …

  3. Cocos2d - Wikipedia

    Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, OpenHarmony …

  4. GitHub - cocos2d/cocos2d-x: Cocos2d-x is a suite of open ...

    The engine is completely open source, and retains the advantages of Cocos2d-x which includes high performance, customizability, ease for debugging, easy to learn, and small package size.

  5. Cocos - The world's top 2D&3D engine, game / smart cockpit ...

    Smart cockpit solution entirely developed on Cocos 3D renderization engine. This solution includes a variety of applications, as in-vehicle HMIdesign, ADAS 3D visualization, in-vehicle …

  6. cocos2d · GitHub

    Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos …

  7. Cocos2d-x - 成熟、轻量、开放的跨平台解决方案

    受益于 Cocos2d-x 开源的特点,大量游戏公司都在引擎内针对自己研发的游戏类型进行扩展和定制,甚至用来与自研的 3D 引擎进行结合以解决 2D 界面和 UI 问题。

  8. Cocos2d-x - World's #1 Open-Source Game Development Platform

    Available to view online, or download it as a PDF or an eBook. Check out the manuals, instructions, and documentation to get you started with our powerful development tools. …

  9. cocos-frameworks/cocos2d-x - GitHub

    cocos2d-x is a multi-platform framework for building 2d games, interactive books, demos and other graphical applications. It is based on cocos2d-iphone, but instead of using Objective-C, it …

  10. Getting Started · GitBook - Cocos

    Authors: SlackMoehrle, Minggo, Walzer, Jare. Special Thanks: To our users! Without you there is no reason to even write this guide. Please provide feedback for this guide on GitHub. For …