Assassin's Creed Brotherhood was originally launched for the PlayStation 3 and Xbox 360 in the winter of 2010. It arrived on PC a few months later.
An ambitious project that promised to revamp Assassin's Creed's standard battle mechanics and build a completely new multiplayer ... Assassin's Creed Brotherhood sounds like a disaster waiting ...
As the gaming world gears up for 2025, excitement is at an all-time high. This year promises a <a target=_blank href= ...
Japan's rich history and mythology is filled mystical relics and weapons that could be made into Pieces of Eden in Assassin's Creed Shadows ...
Notably, Brotherhood also introduced the first online multiplayer mode for the series, seeing players sprint and parkour their way across rooftops to try and take each other out. Assassin's Creed ...
Assassin's Creed Shadows, developed by Ubisoft Quebec ... the game explores the conflict between the Assassin Brotherhood and the Templar Order through two protagonists: Naoe, a female shinobi ...
AC has long charted the push-and-pull rivalry between the Assassin Brotherhood – aka ... Infinity becoming the home for future multiplayer Assassin's Creed games, so it will probably be ...
Ubisoft Quebec seems poised to be the first to pull together Assassin's Creed's disparate eras, but we've been here before ...
Assassin's Creed Shadows' game director Charles Benoit discusses the possibility of co-op with its dual protagonists.