OctopusEffects, #Blender With just one material, you can customize your creation from wet concrete floors to deep puddles ...
OctopusEffects, #Blender Create a puddle in the desert anime style. The puddle has a buoy and small moving waves. Most of it ...
Abstract: Decomposing an image into the shading and reflectance layers remains challenging due to its severely under-constrained nature. We present an approach based on illumination decomposition that ...
In our interactive feature on small spaces, we showcased storage tips and lighting strategies through immersive 3D animations ...
ShapeScape Studio brings procedural painterly tree creation to Blender 5.0 with NPR shaders, wind animation, and custom mesh support.
V-Ray for Blender Update 2 adds macOS support, new AI tools, and a faster distributed renderer for Blender 5.0 artists.
NoiseShader is a Unity package that provides gradient noise functions written in HLSL. Most of these functions are ported from the webgl-noise library, originally developed by Stefan Gustavson and ...
A white paper specifying an uber surface shader that aims to provide a material representation capable of accurately modeling the vast majority of materials used in practical visual effects and ...
Abstract: Shading plays an important role in cartoon drawings to present the 3D lighting and depth information in a 2D image to improve the visual information and pleasantness. But it also introduces ...
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