The game's not going to win any awards for its plot devices ¿ and I honestly hope that Tweety's explanation for traveling around the world is better worded in the cartoon, because the abridged ...
Zip around the world and bop bad cats on the head in the action-packed madness of TWEETY'S HIGH-FLYING ADVENTURE. In order to save a troubled orphanage, Tweety Bird must collect 80 pawprints spread ...
Granny, hoping to raise enough money to save a nearby children's park, makes a wager that her Tweety can fly around the world in 80 days, collecting the pawprints of 80 cats in the process.
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