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This marks a huge moment for the convergence of immersive technology, gaming, and animation, allowing users to rig, skin, and pose models by hand, as opposed to doing so on a 2D screen with a ...
Instead of repeatedly standing in front of a camera and waving an LED bulb to create long-exposure light paintings, Josh Sheldon automated the process with an impressive photography rig that takes ...
When a media company couldn't find a suitable 360 camera, they designed their own using four Sony a7S IIs, a 3D printer and stitching software. Skip to main content Menu ...
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