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The process starts with a C.A.D. 3D model image and makes its way to Diego's printer shortly after, but the production itself isn't a quick one. He notes, "Printing time on average is about 80 hours.
Anything World's software is also being pitched as a professional game development tool. Ubisoft already uses it for prototyping, and Midwood says it's also helpful for quickly rigging 3D models ...